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L

LastRoundUpdate - Class in it.polimi.ingsw.eriantys.messages.server
A message of type UserActionUpdate sent by the server in order to notify the client of the last round of the game.
LastRoundUpdate() - Constructor for class it.polimi.ingsw.eriantys.messages.server.LastRoundUpdate
 
leaveLobby() - Method in class it.polimi.ingsw.eriantys.client.Client
If the player is in a lobby, sends a LeaveLobby message to the server.
LeaveLobby - Class in it.polimi.ingsw.eriantys.messages.client
A ConnectionMessage sent by a client in order to request the server to leave the lobby.
LeaveLobby(String, int) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LeaveLobby
 
LIZARD - Enum constant in enum class it.polimi.ingsw.eriantys.model.AssistantCard
 
load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.BoardController
Loads the board status and draws all the elements of the scene.
load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.CharacterCardsController
Loads the board status and calls CharacterCardsController.populate(BoardStatus).
load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.SchoolBoardController
Loads the board status and draws all the elements of the scene.
LOBBIES - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
 
LobbiesController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
A class representing the controller for the LOBBIES scene.
LobbiesController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LobbiesController
 
LobbiesRequest - Class in it.polimi.ingsw.eriantys.messages.client
A ConnectionMessage sent by a client in order to request a list of the available server-side lobbies.
LobbiesRequest(String) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbiesRequest
 
LobbyCreation - Class in it.polimi.ingsw.eriantys.messages.client
A ConnectionMessage sent by a client in order to request the server to create a new lobby with the specified number of players and game mode.
LobbyCreation(String, int, boolean) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbyCreation
 
LobbyUpdate - Class in it.polimi.ingsw.eriantys.messages.server
A Message sent by the server in order to communicate the entry or exit of a user in the lobby.
LobbyUpdate(List<String>) - Constructor for class it.polimi.ingsw.eriantys.messages.server.LobbyUpdate
 
LOGIN - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
 
LoginController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
A class representing the controller for the LOGIN scene.
LoginController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LoginController
 
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