Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
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- LastRoundUpdate - Class in it.polimi.ingsw.eriantys.messages.server
- 
A message of typeUserActionUpdatesent by the server in order to notify the client of the last round of the game.
- LastRoundUpdate() - Constructor for class it.polimi.ingsw.eriantys.messages.server.LastRoundUpdate
- leaveLobby() - Method in class it.polimi.ingsw.eriantys.client.Client
- 
If the player is in a lobby, sends aLeaveLobbymessage to the server.
- LeaveLobby - Class in it.polimi.ingsw.eriantys.messages.client
- 
AConnectionMessagesent by a client in order to request the server to leave the lobby.
- LeaveLobby(String, int) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LeaveLobby
- LIZARD - Enum constant in enum class it.polimi.ingsw.eriantys.model.AssistantCard
- load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.BoardController
- 
Loads the board status and draws all the elements of the scene.
- load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.CharacterCardsController
- 
Loads the board status and callsCharacterCardsController.populate(BoardStatus).
- load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.SchoolBoardController
- 
Loads the board status and draws all the elements of the scene.
- LOBBIES - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
- LobbiesController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
- 
A class representing the controller for theLOBBIESscene.
- LobbiesController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LobbiesController
- LobbiesRequest - Class in it.polimi.ingsw.eriantys.messages.client
- 
AConnectionMessagesent by a client in order to request a list of the available server-side lobbies.
- LobbiesRequest(String) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbiesRequest
- LobbyCreation - Class in it.polimi.ingsw.eriantys.messages.client
- 
AConnectionMessagesent by a client in order to request the server to create a new lobby with the specified number of players and game mode.
- LobbyCreation(String, int, boolean) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbyCreation
- LobbyUpdate - Class in it.polimi.ingsw.eriantys.messages.server
- 
AMessagesent by the server in order to communicate the entry or exit of a user in the lobby.
- LobbyUpdate(List<String>) - Constructor for class it.polimi.ingsw.eriantys.messages.server.LobbyUpdate
- LOGIN - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
- LoginController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
- 
A class representing the controller for theLOGINscene.
- LoginController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LoginController
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form