Index
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L
- LastRoundUpdate - Class in it.polimi.ingsw.eriantys.messages.server
-
A message of type
UserActionUpdate
sent by the server in order to notify the client of the last round of the game. - LastRoundUpdate() - Constructor for class it.polimi.ingsw.eriantys.messages.server.LastRoundUpdate
- leaveLobby() - Method in class it.polimi.ingsw.eriantys.client.Client
-
If the player is in a lobby, sends a
LeaveLobby
message to the server. - LeaveLobby - Class in it.polimi.ingsw.eriantys.messages.client
-
A
ConnectionMessage
sent by a client in order to request the server to leave the lobby. - LeaveLobby(String, int) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LeaveLobby
- LIZARD - Enum constant in enum class it.polimi.ingsw.eriantys.model.AssistantCard
- load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.BoardController
-
Loads the board status and draws all the elements of the scene.
- load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.CharacterCardsController
-
Loads the board status and calls
CharacterCardsController.populate(BoardStatus)
. - load() - Method in class it.polimi.ingsw.eriantys.client.gui.controllers.SchoolBoardController
-
Loads the board status and draws all the elements of the scene.
- LOBBIES - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
- LobbiesController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
-
A class representing the controller for the
LOBBIES
scene. - LobbiesController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LobbiesController
- LobbiesRequest - Class in it.polimi.ingsw.eriantys.messages.client
-
A
ConnectionMessage
sent by a client in order to request a list of the available server-side lobbies. - LobbiesRequest(String) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbiesRequest
- LobbyCreation - Class in it.polimi.ingsw.eriantys.messages.client
-
A
ConnectionMessage
sent by a client in order to request the server to create a new lobby with the specified number of players and game mode. - LobbyCreation(String, int, boolean) - Constructor for class it.polimi.ingsw.eriantys.messages.client.LobbyCreation
- LobbyUpdate - Class in it.polimi.ingsw.eriantys.messages.server
-
A
Message
sent by the server in order to communicate the entry or exit of a user in the lobby. - LobbyUpdate(List<String>) - Constructor for class it.polimi.ingsw.eriantys.messages.server.LobbyUpdate
- LOGIN - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
- LoginController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
-
A class representing the controller for the
LOGIN
scene. - LoginController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.LoginController
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