Index

A B C D E F G H I J K L M N O P Q R S T U V W Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

B

bag - Variable in class it.polimi.ingsw.eriantys.model.characters.ContainerCharacterCard
Reference to the Bag from which to draw the students.
Bag - Class in it.polimi.ingsw.eriantys.model
This class models the actual bag in the board game, which initially contains all the students discs.
Bag() - Constructor for class it.polimi.ingsw.eriantys.model.Bag
Constructs an empty Bag, then fills it with 26 students for each color, 130 total.
BaseCharacterCard - Class in it.polimi.ingsw.eriantys.model.characters
Abstract class that represents character cards that don't hold students.
BaseCharacterCard(int) - Constructor for class it.polimi.ingsw.eriantys.model.characters.BaseCharacterCard
Constructs the character card.
BLACK - Enum constant in enum class it.polimi.ingsw.eriantys.model.TowerColor
 
BLUE - Enum constant in enum class it.polimi.ingsw.eriantys.model.Color
 
Board - Class in it.polimi.ingsw.eriantys.model
This class contains the game objects that every player can interact with.
Board(int, int) - Constructor for class it.polimi.ingsw.eriantys.model.Board
Constructs a Board, initializing the islands, bag and cloud tiles.
BOARD - Enum constant in enum class it.polimi.ingsw.eriantys.client.gui.SceneName
 
BoardController - Class in it.polimi.ingsw.eriantys.client.gui.controllers
A class representing the controller for the BOARD scene.
BoardController() - Constructor for class it.polimi.ingsw.eriantys.client.gui.controllers.BoardController
 
BoardStatus - Class in it.polimi.ingsw.eriantys.model
A class which contains the representation of a game and its objects, used as a payload for the BoardUpdate message.
BoardStatus(GameManager) - Constructor for class it.polimi.ingsw.eriantys.model.BoardStatus
 
BoardUpdate - Class in it.polimi.ingsw.eriantys.messages.server
A message of type UserActionUpdate sent by the server in order to enclose the status of the Board of the game following a player action.
BoardUpdate(GameManager) - Constructor for class it.polimi.ingsw.eriantys.messages.server.BoardUpdate
 
BoardUpdate(GameManager, PhaseName) - Constructor for class it.polimi.ingsw.eriantys.messages.server.BoardUpdate
 
BonusInfluence - Class in it.polimi.ingsw.eriantys.model.influence
This concrete implementation for the state design pattern involving InfluenceCalculator defines the Knight's CharacterCard effect.
BonusInfluence(Player) - Constructor for class it.polimi.ingsw.eriantys.model.influence.BonusInfluence
 
A B C D E F G H I J K L M N O P Q R S T U V W Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form